Wren Cromwell
Wren Cromwell
Character Artist @ Treyarch
Los Angeles, CA, United States

Summary

I have been active in the games industry since 2016, and have had the pleasure of working on a wide variety of interactive media, from VR games, interactive architectural visualization, and AAA console games. As a graduate of Gnomon’s digital production and games programs, my skills have a solid generalist foundation. My primary focus is in character art, but I do have experience in environments, animation, lighting, and a *very* nerdy passion for shaders and texturing. I have experience in multiple game engines, such as Unreal 4, Unity, and various proprietary engine builds.

Outside of my 3D work, I still do digital and traditional illustration as well. I enjoy figure drawing, costume design, and drawing from nature.

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Skills

IllustrationStoryboarding3D ModelingDigital SculptingSculptingCharacter DesignCostume Design

Software proficiency

ZBrush
ZBrush
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
After Effects
After Effects
Mudbox
Mudbox
InDesign
InDesign
xNormal
xNormal
Marvelous Designer
Marvelous Designer
R3DS Wrap
R3DS Wrap