BEANQUEST

A personal game project of mine, meant to test a wider range of my skills as a game artist. I wanted to tackle all aspects--design, programming, modeling, illustration, etc--and have a little fun with some quirky characters. While it's not something I intend to take to a fully-realized, published game, it's been a great experience to say, 'check this out, I made a game!' :)

Overall, the project took about 10 weeks (aside from modeling Bean, which I did over a weekend break earlier last year).

BEANQUEST